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Kini-Nui
Unreal Tournament recreation
For this assignment, we were to take an existing area from a movie or show and convert that into a Capture-the-Flag map for Unreal Tournament. As a fan of Bionicle and having just rewatched the Mask of Light, the Great Temple
(the Kini-Nui) and Makuta's Lair (the Mangaia) was fresh on my mind.
Kini-Nui Unreal: Text
sidemap.png
side view separating areas into neutral, light, dark, and secret
overhead map.png
Basic overhead map layout
layout.png
overhead w/ map item details
kininui amaja.png
view of light team base, the Kini-Nui and Amaja circle
lair.png
dark team base, Makuta's Mangaia gate
gate.png
quick model to replace primitives on the gate
Kini-Nui Unreal: Gallery
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