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Kini-Nui
Unreal Tournament recreation
For this assignment, we were to take an existing area from a movie or show and convert that into a Capture-the-Flag map for Unreal Tournament. As a fan of Bionicle and having just rewatched the Mask of Light, the Great Temple
(the Kini-Nui) and Makuta's Lair (the Mangaia) was fresh on my mind.
Kini-Nui Unreal: Text
![sidemap.png](https://static.wixstatic.com/media/16ab35_8e389504b9364af4a4db781d7f7ebf30~mv2.png/v1/fill/w_980,h_501,al_c,q_90,usm_0.66_1.00_0.01,enc_avif,quality_auto/sidemap.png)
sidemap.png
side view separating areas into neutral, light, dark, and secret
![overhead map.png](https://static.wixstatic.com/media/16ab35_1e7c47f4331f4953a23c4b5337b39e0b~mv2.png/v1/fill/w_872,h_437,al_c,q_90,enc_avif,quality_auto/overhead%20map.png)
overhead map.png
Basic overhead map layout
![layout.png](https://static.wixstatic.com/media/16ab35_ef715eb86c2d4427ae1e3807f340ffb9~mv2.png/v1/fill/w_512,h_332,al_c,q_85,enc_avif,quality_auto/layout.png)
layout.png
overhead w/ map item details
![kininui amaja.png](https://static.wixstatic.com/media/16ab35_fafcae51264d42058a76480e5c37c6bc~mv2.png/v1/fill/w_512,h_376,al_c,q_85,enc_avif,quality_auto/kininui%20amaja.png)
kininui amaja.png
view of light team base, the Kini-Nui and Amaja circle
![lair.png](https://static.wixstatic.com/media/16ab35_34f6d94698244aa482b45e08fbe07df9~mv2.png/v1/fill/w_980,h_592,al_c,q_90,usm_0.66_1.00_0.01,enc_avif,quality_auto/lair.png)
lair.png
dark team base, Makuta's Mangaia gate
![gate.png](https://static.wixstatic.com/media/16ab35_80b4120383fe4058934a7151087e1dc9~mv2.png/v1/fill/w_512,h_448,al_c,q_85,enc_avif,quality_auto/gate.png)
gate.png
quick model to replace primitives on the gate
Kini-Nui Unreal: Gallery
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